Cannot find master when launching unity from Android (error)
•
Android
I tried to start unityplayeractivity when I clicked the button. But it threw an error "main file cannot be found" @ h_ 404_ 1@
In the list @ h_ 404_ 1@
@H_ 404_ 1@
<activity
android:name="com.unity3d.player.UnityPlayerActivity"
android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection"
android:label="@string/app_name"
android:launchMode="singleTask"
android:screenOrientation="landscape">
<intent-filter>
<category android:name="com.google.intent.category.CARDBOARD" />
</intent-filter>
<Meta-data
android:name="unityplayer.UnityActivity"
android:value="true" />
</activity>
I'm starting @ h with the following code_ 404_ 1@
@H_ 404_ 1@
Intent intent = new Intent(CurrentActivity.this, UnityPlayerActivity.class);
startActivity(intent);
Just build armeabi-v7a. However, if you try to build other versions, such as x86 or generic APK, you are prone to this error. @ h_ 404_ 1@
Therefore, specify in gradle that only armeabi-v7a APK. @ h be built_ 404_ 1@
@H_ 404_ 1@
splits {
// Configures multiple APKs based on ABI.
abi {
// Enables building multiple APKs per ABI.
enable true
// By default all ABIs are included, so use reset() and include to specify that we only
// want APKs for x86, armeabi-v7a, and mips.
// Resets the list of ABIs that Gradle should create APKs for to none.
reset()
// Specifies a list of ABIs that Gradle should create APKs for.
include "armeabi-v7a"
}
}
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