Three methods of realizing ground glass effect in Android

Recently, I'm working on an app called Jiji (understood by men's Bank), which has a function that requires image processing to realize the special effect of ground glass

After some pre research, three implementation schemes have been found, each of which has advantages and disadvantages:

1. If the API of the system is more than 16, you can use the method provided by the system to process the pictures directly

2. If the API condition is not satisfied, the following method can be used

3. The above methods have a problem with low performance. A C implementation is provided below

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