Android high imitation 2048 game implementation code

Just started to enter the splash interface:

1.SplashActivity. Java (enter the start interface in two seconds. The layout of the splash interface has only one picture, which will be shown to you after the blog)

2. Loginactivity (login interface)

The layout of loginactivity is as follows:

3.MainActivity. Java (main page)

Layout file for mainactivity

4.Card. Java (card class)

5.GameView. Java (main logic)

6. Finally, don't forget to configure the information in the manifest configuration file

7. The animation effect of channeling monkey is as follows:

Create an anim folder under the res file and an anim folder under the anim folder_ monky. XML layout file

anim_ monky. xml

The renderings are as follows:

The above is the implementation code of Android high imitation 2048 small game introduced by Xiaobian. I hope it will help you. If you have any questions, please leave me a message and Xiaobian will reply to you in time. Thank you very much for your support for the programming tips website!

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