What are the methods of drawing 3D trees using Java and OpenGL?

I know how to draw basic objects using jogl or lwjgl to connect to OpenGL What I want is something that can generate some geometry for the tree, similar to the famous geometry of speedTree Obviously, I don't expect the same quality as speedTree

I hope the tree doesn't look repetitive Speed is not a problem. I don't want to need more than 100 trees on the screen at a time

Is there a free tree drawing library in Java? Or sample code or demonstration? Can I transplant or learn other languages?

Solution

http://arbaro.sourceforge.net/

http://www.propro.ru/go/Wshop/povtree/povtree.html

Non Java: http://www.aust-manufaktur.de/austt.html

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