Java – pass the object as a parameter and modify it within the method
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Java
Suppose I have a map < string, string > I want to delete all the values containing foo What is the best way to optimize / memory? The following four sysos print the same result, that is, {N2 = bar}
public static void main(String[] args) { Map<String,String> in = new HashMap<String,String>(); in.put("n1","foo"); in.put("n2","bar"); in.put("n3","foobar"); // 1- create a new object with the returned Map Map<String,String> in1 = new HashMap<String,String>(in); Map<String,String> out1 = methodThatReturns(in1); Sy@R_301_2354@.out.println(out1); // 2- overwrite the initial Map with the returned one Map<String,String> in2 = new HashMap<String,String>(in); in2 = methodThatReturns(in2); Sy@R_301_2354@.out.println(in2); // 3- use the clear/putAll methods Map<String,String> in3 = new HashMap<String,String>(in); methodThatClearsAndReadds(in3); Sy@R_301_2354@.out.println(in3); // 4- use an iterator to remove elements Map<String,String> in4 = new HashMap<String,String>(in); methodThatRemoves(in4); Sy@R_301_2354@.out.println(in4); } public static Map<String,String> methodThatReturns(Map<String,String> in) { Map<String,String> out = new HashMap<String,String>(); for(Entry<String,String> entry : in.entrySet()) { if(!entry.getValue().contains("foo")) { out.put(entry.getKey(),entry.getValue()); } } return out; } public static void methodThatClearsAndReadds(Map<String,entry.getValue()); } } in.clear(); in.putAll(out); } public static void methodThatRemoves(Map<String,String> in) { for(Iterator<Entry<String,String>> it = in.entrySet().iterator(); it.hasNext();) { if(it.next().getValue().contains("foo")) { it.remove(); } } }
Solution
The best method is methodthatremoves because:
>In terms of memory consumption: it will not create a new map, so it will not increase memory overhead. > In terms of CPU usage: iterator has o (1) complexity, which is used to call next or delete the current element
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