Java – scrolling composites with slow redrawing look ugly

I am implementing the Gantt chart component for SWT, which needs to be redrawn (for example, the whole visible part of the chart is 200 milliseconds)

Now, when I scroll, I just redraw what I need to cut the rectangle When I scroll quickly, this makes the application look very bad, because the part still visible after scrolling seems to be moved by the OS first, and when I finish drawing the rest (the part that becomes visible during scrolling), immediately display the start of a new scrolling step, move one half of my chart to the right, and let me redraw the other half It actually looks like my chart blinks in the middle during scrolling

It doesn't look very good Is there a way to solve this problem? Is this problem understandable?

Editor: This is a "small" test program that accurately displays the described behavior You just need to run SWT in the classpath to run it

package de.ikoffice.gui;

import org.eclipse.swt.SWT;
import org.eclipse.swt.custom.ScrolledComposite;
import org.eclipse.swt.events.PaintEvent;
import org.eclipse.swt.events.PaintListener;
import org.eclipse.swt.graphics.Color;
import org.eclipse.swt.graphics.GC;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.layout.GridData;
import org.eclipse.swt.layout.GridLayout;
import org.eclipse.swt.widgets.Canvas;
import org.eclipse.swt.widgets.Composite;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;

public class SlowRepaintProblem {

    public Color[] colors = new Color[501];

    public SlowRepaintProblem() {
        Display display = Display.getDefault();
        for( int i=0; i<=500; i++ ) {
            int r = ( i * 10 ) % 256;
            int g = ( i * 20 ) % 256;
            int b = ( i * 30 ) % 256;
            colors[i] = new Color(display,r,g,b);
        }

        Shell shell = new Shell(display);
        shell.setText("SlowRepaintTest");
        ScrolledComposite comp = new ScrolledComposite(shell,SWT.H_SCROLL | SWT.V_SCROLL | SWT.DOUBLE_BUFFERED | SWT.NO_BACKGROUND);
        SlowRepaintingCanvas canvas = new SlowRepaintingCanvas(comp,SWT.NONE| SWT.NO_BACKGROUND);
        comp.setContent(canvas);
        canvas.setSize(5000,5000);

        // Layouting
        shell.setLayout(new GridLayout());        
        comp.setLayoutData(new GridData(GridData.FILL_BOTH));
        shell.setBounds(50,50,800,600);

        // Showing the control
        shell.open();
        while (!shell.isDisposed()) {
            try {
                if (!shell.getDisplay().readAndDispatch()) {
                    shell.getDisplay().sleep();
                }
            } catch (Throwable e) {
                String message = e.getMessage();
                if( message == null || !e.getMessage().equals("Widget is diposed") ) {
                    e.printStackTrace();
                }
                break;
            }
        }
    }

    public static void main(String[] args) {
        new SlowRepaintProblem(); // Evil constructor call to start main program flow.
    }

    class SlowRepaintingCanvas extends Canvas {

        public SlowRepaintingCanvas(Composite parent,int style) {
            super(parent,style);

            addPaintListener(new PaintListener() {
                @Override
                public void paintControl(PaintEvent e) {
                    GC gc = e.gc;
                    Rectangle r = gc.getClipping();
                    gc.setAlpha(255);
//                    gc.setBackground(ColorUtils.WHITE);
//                    gc.fillRectangle(r);

                    int x = r.x - (r.x % 10);
                    int width = (r.width + r.x - x) - (r.width + r.x - x) % 10 + 10;
                    int y = r.y - (r.y % 10);
                    int height = (r.height + r.y - y) - (r.height + r.y - y) % 10 + 10;

                    gc.setAlpha(128);
                    for( int i = x; i < x+width; i+= 10 ) {
                        gc.setBackground(colors[i/10]);
                        gc.fillRectangle(i,r.y,10,r.height);  
                    }
                    for( int j = y; j < y+height; j+= 10 ) {
                        gc.setBackground(colors[j/10]);
                        gc.fillRectangle(r.x,j,r.width,10);  
                    }
                }
            });
        }

    }

}

Solution

SWT painting is very fast, and the lack of UI can usually be traced to slow painting methods Therefore, try to optimize the chart drawing algorithm! One approach might be caching – drawing chart content into an image:

Image cache = new Image(Display.getCurrent(),width,height);
GC gc = new GC(cache);

And redraw only the necessary image parts when scrolling:

gc.drawImage(cache,srcX,srcY,srcWidth,srcHeight,destX,destY,destWidth,destHeight);

Once the chart changes – then – redraw the cached image using a complex drawing method

HTH

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