Java – the best way to thread in Android?
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Java
I have an animation that triggers an event This event will trigger a lot of computing usage, thus breaking the UI
What I need to do is keep the thread running smoothly When an event occurs, it passes the string to the thread, performs calculations (including using the audiorecord class) and returns a boolean variable
I look around and it seems that asynctask may be the best solution, but I want to see if there are any ideas among you? Considering performance, is this the best way?
thank you,
book
Solution
Usually asynctask is very good
new Thread(new Runnable() { public void run() { //do stuff } }).start();
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